Observations of new autohaven
Blood lodge seems a bit bare in regards to objects and trees, extends to small areas in other autohaven maps as well.
with the way the realm fog works now you can see the entire map from a high position due to how small some autohaven maps are. Which looks odd without distance blurring, or distance fog like we have right now.
To me the new jungle gyms look off, like the new textures look flat. But that could be attributed to me being used to current autohaven textures.
And to finish this off, the devs are at it again with breakable walls. Adding them in loops and locations that really didn't need them. Despite the large amount of feedback regarding them, they are still using them to create god loops, and infinites.
The ones in the garage of gas heaven could shake up the usual loop, and allow multiple entries, overall not bad placement.
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