Hear me out about this killer concept.

Ok I know that the devs said they do not want "classic monsters" like vampires etc. 


But what about a werewolf killer and make them sort of like legion where it is not one specific character but have it so that it would be like a wolf pack?

a huge hulking bipedal beast with a long tail to balance it as it stalks the entity's realm hunting anything that the entity would put into its territory, long arms with claws used to dig into dirt to help it chase down its prey and to rip the prey to shreds.


Maybe the killers ability is that it goes down on all fours and starts to hunt a survivor (by blood or scratch marks maybe?) and after some time tracking them the killer lets out a loud howl, gets killer instinct and moves quickly (maybe blood lust 2?) for 5 seconds and its attack would be a pounce (where the killer would jump maybe 8 meters in a straight line?) and if it hits a survivor it puts them into the dying state. If the werewolf misses they get stunned for a few seconds. it could be called Lycan instincts.


Or the second one could be that the killer crouches down moving at 1.5x the speed and has to charge an attack by finding the survivors foot prints that last 4 seconds after the survivor walks past. after charging Lycan instinct the killer can activate it making them run forward and jump in a straight line injuring the survivor and causing the hemorrhage effect until the survivor heals themselves or stunning the killer for 5-10 seconds if the killer misses.

I am not sure what the power could be that would make it fair for both sides just some thoughts

The killer's stats could be 


Speed - 4.6 m/s


Terror radius - 32 m


Height - Tall

The killer perks could be

Hex: Mass grave - survivors within 2/4/6 meters from a totem get the oblivious status effect.

Kill the weak - you become obsessed with a survivor, when you injure a survivor they become the obsession. Every time you hook the obsession the killer gains a token to the maximum of 2/3/4 tokens. The killer gets 100% blood points in the hunter category

for each token the killer gains a token and 3% vault speed for each token.

Endless Hunger - When the killer hooks a survivor when hunting other survivors 34 meters away from the hooked survivor the killer gains increased movement by 4/6/8% until the hooked survivor is sacrificed or unhooked.

And maybe for the survivor make it so that it is a monster hunter crew that was like looking into mysterious disappearances or like folklore, there aren't any voice lines for the survivors so you could change the screams and stuff due to the skin. and maybe have the survivors be the werewolves when the entity needs more killers, or have them be survivors when it needs sacrifices in the lore. Maybe give the werewolves some scraps of clothes or like hair color and different things to make it known what crew member it is? 

The survivor perks could be 

Its just a story - good skill check success zone when out of the killers terror radius is increased by 2/4/6%

I saw something... - When in the killers terror radius and not in a chase for 50 seconds activates I saw something...

    I saw something: Reveals the killers aura to teammates for 3/5/8 seconds This can be activated once per trial.

We need to get out of here!- After healing a survivor one state the healed survivor leaves no scratch marks for 5/10/15 seconds.

The map could be a large map in a forest with a shallow stream that runs through the map. maybe have a cave with some gens and a spawn point for the basement?

It was just a thought that came to my head, might as well put the idea out there.

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