Spirits breathing, like you havn't already seen hundreds of these posts
But in all seriousness if the devs are going to officially re-impliment this down the line. The least they could do is make her breathing not as loud as a train horn.
As it stood with the bug her breathing made her extremely easy to track and evade.
But that's just my two cents on the subject.
Comments
I think making her have visual que in phase is good enough. No need to give directional que about where she is, because spirit still can't see survivors.
Maybe like how she phases out in her regular walk cycle, she could briefly phase back in during haunting?