Modified ranking system idea..?
Playing a new killer while in red or even purple ranks sucks. It takes forever to 1.) Figure out the right perk build to go with a new playstyle, 2.) Figure out how to use certain powers effectively, 3.) Grind through the bloodweb to earn tier 3 perks or add-ons you'd like to use.
My suggestion:
Create an overall killer rank (works just like it does now) and an individual character rank. For example, you might be a rank 4 killer, but have never played trapper before so you'd still be a rank 20 trapper. Matchmaking would average your overall killer rank with your character rank (in this case, 12) to match you with survivors who aren't so new they'd get steamrolled, and who aren't so experienced that you'd get steamrolled for 20 matches while you figure out a new killer or give up.
Ideally this would prevent people from making smurf accounts just to practice new killers on new players. My main concern would be whether or not this would be too elaborate for matchmaking right now... Seems simple in concept, but we've all seen how it plays out lol. Thoughts? I'm sure there are holes in my logic, but this was just a quick idea that came to me earlier today and seemed interesting to me
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