Wrong Generator Locations

There is something wrong with the RNG generator locations since some months !

I got so many times big cluster of generators on the same side of some specific maps:

  • I-like maps such as Azarov, Suffocation, Wraith Yamaoka: 4 generators on same end of the map, even sometimes with the middle generator being closer to this side than the other -> 5 out of the 7 generators (70+%) located within 40% of the map
  • Thomson house with 2 generators on the same side next to the house, 1 in the upper floor, 1 on the other side of the house and 1 on the field but quite close to the house (this is present since the rework of the map, never had this issue before)

Any killer with anti-gen perks, even without any mobility, will have such big advantage in these situations with so many generators located in the same area.

One typical example below when I played killer: 5 generators (70+%) on about 50% map ... this sounds so wrong and should never be the case, especially on these I-like maps.

Clipboard01.jpg

In other words, survivors were "4-gened" from the start of the game without making any error/mistake. As expected, this game was really easy for me as the killer

I play this game since launch and hardly ever faced such kind of bad generator locations ... now, this is in roughly 30% games on these previously cited maps: it looks like some function, preventing too many generators on the same area, was simply disabled in source code and everything is just pure RNG at the moment.

I do think you should investigate this issue that prevent fair-games from the start of the game

Thanks in advance,

GneHeHe

Tagged: Pending

Comments

  • 20201111183549_1.jpg

    Same, 5 gen on 1 side, 2 gen on the other side

    With Ruin my game was really easy, but I don't think it's really balanced :/

  • Just got 5 generators on half the map (4-1-2) on the new azarov map (I-like shape) that was recently designed

    @devs: are you even aware of this game-breaking bug?