Vigo's workshop/survivor style map objects + killer non-specific addons and breakable walls
This is mostly a thread concering things i love about the halloween event that could inspire secondary objectives, map specifc things for survivors and alterations for killer addons, along with a slight thing about breakable walls.
Vigo's workshop - we here through skins and lore, about survivors looting from it. why not make it a survivor yin/yang to the killer shack? Something that has a chance to spawn on maps, through a doorway, that once entered takes you into a small room, half the size of killer shack, but with multiple chests? these chests could hold higher rarity items, or be the only chests in the game with the chance of giving addons without ace in the hole. On maps with multiple basements its easy to add a vigo's workshop, just add it where the basement/killer shack would be, or have it lead down the staircase.
Going into vigos workshop could also allow for the spawning of "pustula flowers", a smaller variant of the normal pustula plants that acts like a totem, but gives survivors small benefit/reprive from the killer. these could also spawn throughout the map normally and gift bloodpoints.
Non-specific killer addons - i really like the idea of this, the pustula serum we got for killers during the eternal blight event has shown that addons for all killers Can work, and that they also don't all neccessarily need to be a giant speed boost. they could work more like offerings, but enhancing killers basekit abilites, rather then their power. Things such as break speed addons, vault speed addons, information and terror radius addons all come to mind. things that supplement out other perks, but stop you from maxing out your addon slots on killer.
Having a terror radius addon, that increases the killers terror radius much like distressing would allow for combo'd builds (possibly supercharging doctor, if they didn't make the addon atleast as powerful/weaker then his normal ones) but allow for the generation of more killer specific builds. terror raidus addons that grant undetectable upon hooks, and possibly ultra rares that allow you to start the match off completely undetectable. theres a lot of fun possibilites, that wouldn't outright buff killers, but allow for more diversification of their kits, by using their addon slots to both supplement perks they want, whilst also stacking on top of other perks to use in builds.
Breakable walls.. why not grant the ability for survivors to break walls as well? alerts the killer, but also opens up new pathways. Could have gens locked behind breakable walls in small rooms. would be a nerf to 4 man gens, but besides that would take time away from survivors forcing them to undergoe a break action, and would allow for perks in the game affecting them. (any means neccessary could be buffed to allow for one silent wall break before going on cooldown, much like its pallet pickup ability)
Vigos workshop ^ as stated above, could always be locked behind a breakable wall.
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