Ideas for more bloodpoint category for both sides

My ideas:

for killer: a category for scarring survivors off generators, totems, chests, while unhooking, sabotaging hooks and opening gates. The name of it would be either: fear, defense or terrify

For survivor: a category for exploring: basement, main building, structures, ruins, shack. Name for it would be: exploring, sightseeing or urbaning

it would help with bp grind, make the game more rewarding for doing other things than main objective.

Comments

  • I'd remove BP categories all-together and just put a 32k cap. Less is more.

  • Survivors actually already get BP for being in the basement (without getting caught) aptly named "Basement Time".

    What we really need are more ways for survivors to earn Survival BP, it's the hardest score category to build up in DbD. They added Obsession score events as an additional means to boost gains in this category, but it'd be nice if even more were added. Otherwise you're highly reliant on escaping a trial for that 5,000 BP bonus to get anywhere close to getting the elusive "perfect match" of 32k BP as survivor.

    I don't think BHVR are about to add additional BP categories to either role, but your idea of an Explorer or Sightseer category could instead work well as additional score events for the Survival Category. Though it'd probably have to be once per structure, per trial so that it can't be farmed to a ridiculous degree.

    Improvements to how BP-Boosting perks actually increase BP would be great too (since their BP bonuses are all worthless except for WGLF and BBQ & Chili). These perks (and various killer "meme add-ons" like Speed Limiter) could increase the category cap in addition to providing their bonuses, which might also help with the grind and make them more popular and valuable.