Slowdown Perks allow Nice players to play nice and mean players to bully with less backlash
Slowdown perks in this game exist in a weird state, everyone tends to use 1-2 in their build but some people usually take it a step further and stack 3 or even 4 slowdown perks in a build.
Most nice players use their slowdown so that they can play nice, getting games with large amounts of hooks before anyone dies, which arguably is a good way for all the survivors to play the game.
But some players use Slowdown perks to dominate survivor teams, even if they have corrupt, pop, surge, (bbq) or some other combination of large amounts of slowdown perks they use them to slow survivors and go onto tunnel one to death even if the game is still at 4-5 gens just so they can have an easy game
Honestly seeing people with this playstyle of way too much slowdown + tunneling people out of the game is one of the reasons I don't play survivor anymore because honestly these people are just extremely boring.
Even killers who you would expect to have 1 perk or 0 slowdown perks might be running 3 slowdown perks on killers like nurse and spirit just because they want to roll every single game they are in with no contest
Slowdown perks are both a blessing that allows good killers to let survivors enjoy not being tunneled out of the game and give them each some chase time, but also allow killers to tunnel survivors out of the game and just dominate almost all survivor teams
Comments
A player isn't good for hooking a bunch or a bully for tunneling.
not tunneling someone out of the game and giving survivors a fair chance with multiple chases each is more fair then instantly tunneling someone out of the game at 5 gens
exceptions exist