Something about foliage in this game that always confused me
....why don't scratch marks show on grass and such? Since scratch marks are supposed to be a visual augment of a survivors "tracks" as they run through an area and disturb it, foliage should be the first thing to show scratch marks, instead of downright hiding them half the time. Actual tracking is done by looking for disturbances, after all.
I'm sure it started as a limitation or oversight to how decals apply to textures, but surely its something that could be updated with these new visual updates?
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Because it would probably cause a totally unrelated bug where you walk into the basement and teleport outside of the map. You know, normal DbD things.
Nah, tracking is considerably easier to see through unintentional obstructions being disturbed than footprints or anything like that. Since tall grass is becoming so popular, it should be noted that it SHOULD be arguably the easiest aspect of tracking, as it always rests in a deformed shape when trampled, crunched, or otherwise displaced. The more there are obstructions, the EASIER tracking should be rather than harder.