Devs you really need to acknowledge DS is not meant to be used offensively and balance it out.
I really liked seeing that you're starting to look at non-meta perks and finally trying to spice up the gameplay. However, all the reasoning you give behind the perk changes in the developer update means nothing if you're not willing to balance Decisive Strike which you see in every single match. Survivors are not meant to be invincible for 60 seconds and you know it, and you have chosen not to address the problem for far too long. BHVR literally all your fog whisperers have talked about how DS+Unbreakable is extremely OP and I really want to believe you're listening but at this point you're making it really hard not to suspect this combo hasn't intentionally been left untouched.
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