Map RNG = very unbalanced

I don't understand how the map RNG can be so unbalanced. I just came from the macmillan coal tower where the survivors had back to back jungle gyms (3) that connected to the main building in addition to 5 very safe macmillan loops. They also had a T and L wall connected to the killer shack. My bamboozle was completely pointless as they could chain safe windows. I stopped to just record the map at the end because it felt utterly pointless to continue.

Meanwhile you can load into Azarov's and have entire areas that are completely void of any pallets or windows, making the game an easy win if you catch the survivors there. How can this be a thing?

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