Why do perks have cooldowns?
Aside from Quick and Quiet, Any Meme Necessary and Trail of Torment, the majority of perks with a cooldown really don't need it or could have it drastically reduced.
Blood Echo, Surge, Windows of Opportunity, Visionary, Deja Vu, Hope, Make Your Choice and even Dance With Me are probably fine with no cooldown at all or a trivial 5 second cooldown. So why are the purposely undertuned?
Comments
Make your choices cooldown is actually its activation time it isn't 60 second active then 60 second cooldown, its just 60 second only active on one person at a time