did the server tick rate double from 30HZ to 60HZ?
i could’ve swore they said something about doubling the tick rate, but i cant seem to find any confirmation that it has been doubled on the server side hit validation beta post
i could’ve swore they said something about doubling the tick rate, but i cant seem to find any confirmation that it has been doubled on the server side hit validation beta post
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Pretty sure they are only testing the hit validation.
No info on the increased tick rate.
alright thx
(love ur name btw)
Thanks,no problem <3