Killer Idea
Ive got an idea for a killer. The Marionette, could do one of a few of things, or maybe pick like Freddy can.
First it could have charges for its ability, for each charge, it breaks a piece of itself off on a generator and locks the generator down, until a survivor can remove the piece, or after a certain amount of time, this could help counter genrushing, also, maybe the ability to teleport to it, and maybe its not just gens, but acts like a Trappers beartrap, so you place it on a gen, locker, pallet, window etc, and if survivors come into range of it you get a notification or perhaps it grabs onto them, holding on as they run around, or maybe doesnt work if they pass a sudden skill check, if its grabs hold of them. then it can teleport to the piece like Hag, unless they are moving slowly, then they have the chance to disarm it before it triggers.
Second ability option could be that like Freddys fake pallets, it could put a fake puppet into a locker, that acts like Hags rune, but also keeps Survivors from entering the locker since there is a "body" inside of it already(no healing for you). If they try to open said locker, they get hit or maybe you can just teleport to it to grab them, maybe even have it so the puppet grabs them and teleports them kind of like Pyramid heads cage, again if they are moving slowly then it doesnt trigger.
Third option, it can place puppets at entrances like doors and windows, hanging above them menacingly, so that when someone runs through, it triggers and falls on them allowing you to teleport to them or it stuns them or just hurts them. Very good for indoor maps.
Fourth option. Ability to shatter when hit by pallets or maybe even DS, causing pieces (maybe 3 or so) to go flying, which you can teleport to, so if you get hit by a pallet, maybe a piece happens to land on the other side of the pallet, that you teleport to so you are next to the survivor, they would have to anticipate this and jump back over the pallet, but if another piece lands there, you could choose that anticipating them jumping, so you mindgame them and hit them.
All up for change and all that, and Im not saying he can pick from ALL of this, just giving general ideas to be whittled down into a solid concept. I especially like the genstopper ability to counter crazy genrushing, and the locker ability to counter healing in lockers
Comments
Definitely creative! I think I would call this guy the Puppetmaster rather than Marionette since he uses puppets for his power.
I got a real kick out of your locker idea! Imagine yanking the door open and seeing a life-size puppet in there! This’ll cause survivors to jump-scare themselves! Imagine if the puppet grabs them and they have to run around with it on them until they can remove it somehow.