How about challenges for bloodpoints?

The grind in dbd is long, and it can be tedious. Daily rituals might require you to play a killer you do not like, which is not fun. This is why adding challenges that you can do whenever you want in exchange of a +100% bloodpoint bonus would be nice. Just having it activated gives you more points, no need to escape or get a 4k. It would make the game harder for those who are having to easy games (for exemple, due to Behaviour`s pretty good job s ofar matchmaking) while giving us the opportunity to get bloodpoints&giving our opponents a better chance. They would each give +100% bloodpoints for activating. Here are the challenge ideas for survivors and killers:


For survivors:

1) The "perkless" challenge. This means no items, perks or offerings.

2) The "exposed" challenge. This means that the survivor is constantly affected by the exposed status effect.

3) The "no pallet&windows" challenge. This means that you cannot throw or vault a pallet or vault a window: if it will affect pallets or windows is random (to avoid things like the game to avoid the no window challenge).

4) The "revealed" challenge. This makes it so that the killer can always see your aura (but you cannot see him).

5) The "bond" challenge. This makes it so that you ######### if a randomly choosen survivor dies (you will know who is that survivor).


For killers:

1) The "perkless" challenge (same thing as survivors).

2) The "power only" challenge. You cannot use your basic attack.

3) The "gen protector" challenge. You are stunned for x amount of time every time a generator is completed.

4) The "revealed" challenge: your aura can be seen by all survivors.

5) The no breaking challenge: you cannot break any pallet.

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