Buffs to useless Status affects Blindness and Haemorrhage

Blindness change:

Surivors affected by Blindness can no longer see Aura's, The killers red stain, and when they are affected by other status affects

This now allows blindness to be more useful against swf and also can make interesting builds using blindness to stop survivors from knowing when they are affected by other things


Haemorrhage change:

Survivors affected by Haemorrhage now bleed more frequently, fresh blood stains are brighter, and when a survivor affect by Haemorrhage interacts with an object (Vaulting a window/pallet, doing a gen, hiding in locker, etc) blood appears on that object

This makes Haemorrhage a better affect for tracking and also let's the killer know when an injured survivor recently interacted with something


Perks changes:

Sloppy butcher:

Remove the Haemorrhage affect from sloppy butcher

Make healing skillchecks no longer have great skill check zone

Blood hound:

Hits now apply Haemorrhage status affect

Blood lasting longer stays

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