Killer Idea -The Harvester

The Harvester’s Stats:

115% Speed

TR: 42m

Weapon: Scythe

Death’s Touch: Once every 60 seconds you can expose a survivor for 15 seconds.

Perks:

For whom the bell tolls: reveals wounded survivors auras within 6/12/24 meters after 5/4/3 seconds of not being chased for 1/2/3s.

The Harvest: When chasing a survivor for 15/10/5 seconds you gain a token, every token you have decreases time to bloodlust T1 by 5s you can have 2/4/6 tokens.

In peace: if a survivor hasn’t been chased in 60/40/20 seconds they become hindered by 5%.

Comments

  • Add ons:

    Common:

    Cold Touch - Ash: Survivors become hindered by 1% when hit by death’s touch for 5s.

    Death’s Ashes: reduces death’s touch cooldown by 5s

    Uncommon:

    Cold touch - Bone: Survivors hit by death’s touch become hindered by 5% for 5s

    Femur Bone: The cooldown of Death’s touch is lowered by 7s

    Tendon: increases death’s touch duration by 5s

    Rare:

    Cold Touch - Blood: Survivors hit by Death’s touch become hindered by 10% for 5s

    Blood Cell: Death’s touch cooldown is reduced by 15s

    Cloaked Stone: Duration of Death’s touch increased by 10s

    Very Rare:

    Cold Touch - Ancient: Survivors hit by death’s touch are hindered by 10% for 13s

    Upper Jaw: Duration of Death’s touch is increased by 13%

    Lower Jaw: Death’s touch cooldown reduced by 20s

    Ultra Rare:

    Scythe: Death touch cooldown reduced by 25s and Duration is increased by 15s

    Cold Touch - Scythe: Survivors hit by death’s touch are hindered by 15% for 15s


  • He sounds cool but how does deaths touch work?Do you get them from afar or up close?

  • He sounds cool but how does deaths touch work?Do you get them from afar or up close?

    Like freddy ability
  • Would take a lot more balance but cool idea
  • Would take a lot more balance but cool idea
    I figured he’d be on par with billy with addons. But yea, he’d need a few nerfs