New Hit Validation System?

Did this go into play during the recent patch? I feel like they completely forgot to add it because i'm still getting hit 10 feet away from a window and after pallet drops.

Comments

  • It was meant to be tested during the midchapter PTB but due to lagging PTB servers the test for server-sided hit validation was postponed. I hope it's gonna be added soon as I think it's another step in the right direction when it comes to fair play on both sides IF them server-sided hits work accurately that is.

  • It wasn't added this patch, but it is likely to get added alongside the MMR. Hopefully it will not only fix melee hits, but ranged attacks as well. I'm a little sick of "missing" attacks against high-ping survivors.