My suggestions of imrpoving the gameplay against the Spirit.

The problem with the Spirit is in the fact, that, unlike Huntress, Demogorgon, Wraith, Billy, Nurse and Doctor, she pretty much does not give Survivors any cues of what she is doing while using her ability.

  • Huntress makes angry sounds while winding up a Hatchet.
  • Demogorgon produces loud growl while preparing to use the Shred.
  • Wraith, except whe he uses Coxcombed Clapper, makes loud bell noises while cloaking/uncloaking.
  • Billy does not need explanations.
  • Nurse makes global sound while teleporting.
  • Doctor before unleashing the Static Charge makes sound covering the entire map. Also Survivors can easily hear when he starts using Shock Therapy.

All these Killers are fun to play against because they actually provide Survivors with information they can use to outsmart those Killers, though the punishment for not succeeding to use is quite heavy (this is particularly true when you play aganinst Nurse, Billy, Doctor or Huntress). Those Killers actually give a real chance to be countered.

The Spirit is not like them. The only sign she gives is her whoooshing sound allowing Survivors to know that... she is currently invisible and you cannot track her. The problem becomes even worse when a Survivor is being chased by her because he does not have even that information. The only thing you can do in this situation is hoping your movements are enough unpredictable so it is hard for her to follow you, but these guessings are based on making blind decisions. Furthermore, if the Spirit uses Stridor, she is a very good red rank killer and you don't have Iron Will - you are screwed, you cannot do anything in this situation. In this post I will suggest some changes to make the Spirit a lot more fait and less frustrating to go against.


BASEKIT

  1. Block the Passive Phasing ability.
  2. Increase the audio range of her footstepts while she is phasing so attentive Survivors would be able to determine the approximate direction she comes from. The range should be similar to Oni's footsteps when he is.
  3. The audio of Survivors' grunting in pain cannot exceed 100%.


(1) The Spirit Phase Walking ability itself is very very powerful, it is strange that the Spirit's basekit has something else to hunt down Survivors. Note: Passive Phasing makes the Spirit to become invisible and undetectable for brief moments when she does not use her main ability.

(2) With this change Survivors will not be that blind against her. Having an opportuinity to determine her approximate location when she is close should drastically improve the quality of Survivors' expirience.

(3) This change is supposed to reduce the gap between Iron Will Survivors and those who prefer to not run this perk. Despite the fact that Stridor will no longer help to catch the latter ones, it will still counter Iron Will users increasing the audio percentage from 0% to 50%.


ADD-ONS

Origami Crane (Common):

  • Unlocks the Passive Phasing ability.
  • (Instead of) Slightly increases the power's recovery speed.

Juniper Bonsai (Uncommon):

  • Unlocks the Passive Phasing ability.
  • Slightly increases the frequency of Passive Phasing.
  • Stacks.

Dried Cherry Blossom (Very Rare):

  • Unlocks the Passive Phasing ability.
  • Slightly increases the frequency of Passive Phasing.
  • Slightly increases the duration of Passive Phasing.
  • Stacks.

Mother-Daughter Ring (Ultra Rare):

  • Increases the Yamaoka's Haunting movement speed to 8.8 m/s (no change)
  • Removes your ability to see Survivors Scratch Marks while Phase Walking completely.
  • You cannot see Scratch Marks while activating Yamaoka's Haunting.
  • Does not stack with other movement speed increasing add-ons.


Though the Passive Phasing is removed from the basekit, it still can be unlocked through using specific add-ons so players would be able to choose between advanced m1 play and improved Phase Walking ability.

Mother-Daughter ring currently has an extremely powerful effect with no considerable drawbacks. Spirits using this add-ons are still able to see Scratch Marks Survivors left before she started to activate her power. This change should make the price players pay for such a strong effect more significant. Also, it cannot be stacked with other movement speed increasing add-ons.

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