My Idea on a Key Change
Before you start ranting how keys are fine as it is , i would like to give my take and an idea of changing how keys could function in Dead by daylight.
Green Key : It can stay as it is to be honest and frank, nothing to worry about.
Now what i am going to explain about the other two keys might feel a little odded out but hear me out.
The addons could be reworked or jist buffed/nerfed from its current state.
I would like keys to be like maps, very rare aura reading perks mainly.
But the key is special compared to a regular old map. It works both as a map and an escape tool but for only one survivor , the user itself.
Once 3-4 generators are completed or more than 1 survivors die (If there are only two survivors, this will be a strange game purposely like a horror movie. The one survivor who escapes with the key will survive but the other survivor will be left behind like a sacrifice/in-exchange move)
The hatch will stay locked and by having 3-4 survivors with keys, one for each person will only be able .
Meaning, the hatch will automatically close once the user escapes and if another wants to , well, Bring your own key duh... Instead of punishing killers for trying to use 3-gen strats or whatsoever , it would be a great change and also forces survivors to bring in keys too since mostly one person takes along a key for the almost entire team. That were definetely going to lose.
Let it work as an escape tool purposely made to abandon the team as how in horror movies , you have no choice but to sacrifice a close one just for your survival.
What do you think? And please make your own ideas or criticism.
Comments