Q&A End Game Idea

I actually like this idea as both a killer and survivor main. Basically the survivor and the killer will have to prove themselves worthy of a escape/sacrifice. Here's my opinion on what the developers should do with the next hatch rework.

ADDING ON TO THE HATCH REWORK IN Q&A:

The moment that the 2nd to last survivor dies on the hook or on the ground, the final survivor will have a 1-minute grace period where the killer cannot see the survivors' aura. At this time, the hatch remains closed until the 1-minute grace period expires. Once the survivors' aura is revealed to the killer, the hatch will now be opened, the survivor can now escape through the hatch and the killer can now close the hatch. After 1-minute has passed after the grace period, the exit gates will automatically be opened and the survivor can now leave the trial.

SPECIAL EFFECTS:

The moment that the 2nd to last survivor dies on the hook or on the ground, it'll begin to rain blood in the map. Think of this as the rain in "Red Forest" but being colored red. If you're in a indoor map such as Lèry's, the windows color will be changed to red and the snow will be changed to red when you are outside. Same thing with "The Game" map, but with bloody rain when your outside. Occasionally, blood will leak from the ceiling to give the end game more atmosphere in indoor maps.

What do y'all think about this version of the hatch rework from the Q&A? Wanna suggest some changes? Please leave civil comments below! :)

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