The Spirit - Skill Suggestion/Rework
When I saw clips of the new killer, I was so excited, except Yamaoka's Haunting.
I was hoping for a big scare, but seeing it bump around, a not-so-spirit thing to do, it turned me off.
I wish the power goes like this:
It does not give off your location. (Ghosts should not be seen easily)
A massive speed buff when in use. But very slow, almost like Mike Myers on normal. (Like the wraith)
Very low terror radius while in use. (So it can easily creep up on survivors)
No lag before and after using, except when she exits power, there will be a brief pause in both movement and attacking. (Imagine she pops in front of you then terror suddenly starts playing and she stands there while your busy doing something else.)
She could use the power for brief periods or continuously, given that she does not deplete the spirit bar. Once depleted it goes on cool down at 3 times the time she is able to use her power. (Ex: If power can be used for 10 secs continuously, cool down would be 30 secs. BUT, for every survivor gone, her total skill use is shortened before it goes to cool down.
And the most important part is, she can pass through walls/obstacles as long as it is in the same horizontal plane. Except for pallets/gens etc.
This way she gives off a super scary and unpredictable game play in the survivors' perspective. A real ghost that pops in and out while getting closer and closer.
Thank you for reading.
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