SC Nerf from Q&A

So, I been doing some math on how much more time it will take to heal yourself with SC since they increased the healing time to 16 seconds. Knowing that SC'ing is 50% more slower than the normal heal time, SC has been nerfed to 32 seconds to heal instead of 24 seconds. Here's the chart below on the new healing times and mangled effects:

Live Build: 24 Seconds to SC
Live Build (Mangled -25%): 30 Seconds to SC
Future PTB: 32 Seconds to SC
Future PTB (Nerfed Mangled -20%): 38.4 Seconds to SC

My opinion on SC, this perk is really strong since you get an infinite amount of heals on demand. I have one more nerf idea to SC and one indirect nerf to SC, don't worry survivor mains, it's not much!

Make SC have a steep regression penalty: Maybe every second your not SC'ing, you'll lose 4% of your progression every second until your progression is at 25%. My reasoning on this idea is that it doesn't look great when a survivor SC's directly in front of the killer. Now if the killer finds you, you'll either get downed or lose majority of your SC progress when you lose the killer!

Don't nerf the mangled status effect to a 20% decrease in healing speed! Keep it at a 25% healing penalty to encourage SC survivors to find other survivors to heal them, additionally, it helps just a little with the GR (Gen Rush) meta.

Future PTB (If Mangled wasn't nerfed -25%): 40 Seconds to SC

Assuming that they go through with these changes, what do guys think about the developers Q&A SC nerf? Please leave your civil comments below! :)

Comments