Perks that make you wonder if there were/are plans for modi with NPCs

Now, we know Bots are coming into the game to replace people who disconnected.

But even without that bit of trivia, there are perks like Diversion (hope i remember the name right), that strike me as useless in a match against real people.

What e.g. diversion does is the same as if you runvault, and a semi-experienced player won't fall for it. It feels like a perk to have three perks in a way, but it makes me wonder if there were/are plans for playmodi where you are up against npcs...

Comments

  • Nah, I don't think so. Diversion is used incorrectly 99% of the time. People use it when they're in sight or the killer is dead set on checking a gen for a survivor. It should only be used when the killer doesn't see any survivors and they're coming towards your area. Toss it at a jungle gym or near a cluster of lockers and the killer will almost always go to check it out.

    Not that it's a good perk or anything, but I've never seen it used correctly.