Big fps drops on indoor maps
Since the deathslinger patch the games is unplayable on lerys,the game,hawkims and ormond maps...
I have 90+ fps on the other maps but on those maps it drops for 40,50 and I tried to find a solution on the internet but nothing helped.I really want to continue playing this game but it is hard.
temps are fine btw and the problem occours with any configuration, I tried 800x600 resolution low settings and 1920x1080 ultra settings have the same problems
My specs: GPU Gtx 1660
CPU fx 8300
Ram memory 2 slots 8gb each 1600mhz dual channel
Ssd 500gb kingston
Comments
^^^ my game literally sizes up anytime someone gets hit, on any hook, any status affect activating basically just playing in general. It's awesome. Good old PlayStation servers
There's nothing like that half second delay experienced by all that occurs once the first survivor is hit by noed.
This game has a huge difference from 60 fps to 90 idk why,above 80 is steady and below 80 is choppy as hell,I'm a guilty gear (fighting game) player so I'm very competitive,that's why I want to play in the maximum smoothness I can
For that purpose rivaturner is very good,I found when I limited my fps to 60 with rivaturner the fps was constantly 60,but the MS was going between 16.6 to 30 and the image became choppy in those times
I get what you mean but I'm the type of person who buys a Hitbox to play fighting games with the best possible latency,I just dont get it how dead by daylight can be so heavy
Wow, leave the complaining to console players, they are the real victims to fps drops
The thing is I want to start streaming and be very competitive,can't do that if I get in a map and the screen starts to stutter and drop fps
Btw console players play against console players,I'm can play against people with 300 fps,thats the problem
It’s funny to see pc players complaining about 60fps, come enjoy console because devs won’t get off their asses to fix their damn game
just be glad your not on console believe me its way worse