HEX perk bug
TL;DR - 2 HEX perks can spawn on the same totem but when the totem is cleansed only 1 of them is removed and the other one doesn't have a totem anymore.
-- PC --
Build - PH with HEX: Retribution, BBQ (tier1), HEX: Devour, HEX: Ruin
If you have multiple HEX perks some can spawn on the same totem and once you cleanse it one of the HEX perks will stay permanently. Survivors cleansed a totem that had Retribution and Ruin on it and once cleansed (after the aura reveal) both perks were shown inactive in the HUD however once I got survivors off gens they started regressing as if ruin was still up. At that point there was still 1 lit totem in the game which was Devour. It got cleansed a little later removing Devour from the match but nothing changed about Ruin.
Not sure how often this occurs because I've been running the same build for a while now on PH and it only happened once on Haddonfield.
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