Just a thought
So I recently had an idea for a different way to "play the game" as a SWF
I'm going to list all that I can think of with perks in mind (teachables for the most part)
Why not have a "role" for survivors:
Healer- Stronger healing for team and more efficient self healing
Mechanic- the "Gen rusher" repair efficiency is increased while working with a teammate but increased speed while working alone
Looper- can run the killer the best
Decoy- does the same things as the Healer and Looper but not as good
Distraction- self explanatory LOL
Savior- Quick saves and heals (and gtfo)
Stealth- Rather not be seen by the killer but can (gtfo)
"Tinkerer"- Repair speed and efficiency is increased for the first 10ish seconds
Any more or any thoughts on this
Comments
i've always wanted to play this way but getting 4 of my friends together to do this is difficult. that and two of the friends i have are still in yellow ranks and don't own that many teachable perks (in fact one has only one teachable). but yeah this is a interesting way to try and play.
It's all theory anyway
Just a thought so it's up to players and how they play (just look at how the games goes)
They should just add this for both solo and SWF. It could overhaul perks, and finally change how people play, instead of relying on the same 4 perks each match. It would add more creativity to perk builds and thus, different gameplay.
It's better if we just play like this and maybe it'll catch on