Dbd question
Have you guys thought about adding more game modes? Maybe an objective other than getting generators. Also, I would really like to see a 5th perk slot be implemented. Maybe have it so that you can choose 4 perks + choose one of the 3 teachable perks. So 5 perks in total. It would be a new way to build a character. Another thought would be for a hex perk to be placed by a killer instead of it instantly spawning. The ruin perk takes away too much time at the beginning of a game, teammates go down and it’s just a waste. The idea of the killer placing its own hex gives time for the survivors to start generators and gives the killer a chance to hide the hex in a good spot. If not, make the ruin perk be every other skill check or something
Comments
The killer should be able to take the time to re-light a non-cleansed dull totem after the original is cleansed, or move the hex to another dull totem if they find one that seems more hidden.