Freddy change ideas

- Get rid of the aura reading
- Get rid of or significantly change the visual filters
- Reduce time to sleep 
- Make the initial sleep hit from Freddy interrupt actions
- This does not prevent you from returning to that action, tho. If you were super close to healing or opening a gate you can resume, but it would cancel out progress on totems or unhooks, for instance
- As you are falling asleep the action speed penalty applies
- Get rid of using Self Care to wake up
- Certain things in the environment could wake you up, like sticking your hand in a fire barrel. This action would take 3-4 seconds and you scream, revealing your aura to Freddy and other survivors (like a Doctor madness scream)
- Waking up via generator skill check is still possible, but any skill check missed while you're asleep regresses 25% more progress (which could be increased with add ons)
- An awake friend could wake you up but it takes ~10 seconds and is interruptible, like opening a chest or exiting a locker. That means you can not immediately break away and Freddy could potentially throw you on his shoulder
- For 30 seconds after waking up you are in the Drowsy state, making you Hindered and you fall asleep twice as fast if Freddy puts you to sleep again (the length of the Drowsy state can increase with add ons)

This adds risk vs reward against Freddy. Yes, if you want to keep working on a gen or gate right in front of him you can, but you are interrupted and resume at a slower rate, so you risk getting hit. If you want to wake up you can do it quickly yourself at a fire and reveal your position to Freddy, do it on a gen and risk losing a lot of progress, or try to find an awake friend which will not alert Freddy but takes time and could get you caught.

Waking up in Freddy's face would also be less punishing for Freddy with the added Drowsy state.

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