The July Update
I just saw the new Update that devs are working right now, if you didn't saw it yet, here is a little resume:
Cannibal Changes:
- Now Cannibal will have 3 charges on his chainsaw, this charges will be consumed for every "turn" (turns are the amount of times you used your chainsaw in a sequel, one turn is basically the time of chainsaw activity) you use your chainsaw.
- Now the chainsaw wont deactivate instantly after releasing the M2 Button when the chainsaw charge is not completed.
- If you hold your chainsaw for too long, you will receive a "stun" and it will trigger the chainsaw stun effect.
Hillbilly changes:
- Added a OverHeat to hillbilly's chainsaw; When holding your chainsaw, without activating it, for too long, you won't be able to use the chainsaw for a while.
Perks Changes:
- Lightborn: Now you are immune to flashlights and firecrackers blindness and you will see the aura of who tried to blind you for 6/8/10 seconds.
- Tinkerer: Reduced the amount of repair % needed to activate the perk (now is 70%, before was 85%), also increased time that you will keep the undetectable status effect.
- Knock Out: Now, when you down survivors with your main weapon, survivors will craw 50% slower for 15 seconds, in this time they will also receive a blindness status effect.
- Franklin's Demise: Now, any item that you take off of survivor's hand will be consumed if they don't take it in 120/100/90 seconds and the items aura will be revealed to you when you are 32 meters or less away from the item.
These are some of the most important things on this new update, if you want to check it entirely just go to this link: https://forum.deadbydaylight.com/en/discussion/167809
Now my opinion about this update: Everything, except the overheat change, is fine.
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