Idea for New Killer

I am new to forums, but I have played game for almost the entirety of its release. My idea might have been thought of already and posted, but I wanted to present it in case it hasn’t yet.

How about a Werewolf?

Main power: Shape shift

Werewolf would have ability to transform to look like a survivor. This would need to be similar to Wraith transition speed and be quiet when transitioning to keep people on edge. Also, it would probably need to mimic farthest survivor from them at time of transition, or be completely random based on survivors in game. I don’t think this action should be able to block survivors, if so only briefly. *Killer would still remain in first person while shape-shifted.

Possible secondary actions (only one):

Howl: after howling it would give the Werewolf better sight like night vision, or survivor highlight for a limited time.

Crawl: would put Werewolf on all fours and give no terror radius like the pig. I think it would need to move faster though and perhaps on hit it would put survivors in deep would status. Transition to would be fast, but transition out would need to take several seconds and make Werewolf look straight up as it gets back up it’s hind legs, losing sight of any survivor hit.

I have a few perk ideas, but these have been way harder to come up with since they could be used with all killers.

Perks:

Wolf Ears: Sounds made by generator repair are increased by certain amount, maybe 12-15 meters for highest level?

Bitten: Whenever the survivor is hooked all survivors within certain distance (terror radius?) suffer from hindered status effect for certain amount of time.

Wolfs Blood (hex): Whenever a survivor is healed by another survivor, the healer enters broken status and cannot be healed for a certain amount of time, maybe 30 seconds at highest level.

I would love to hear thoughts, or any other ideas.

Comments

  • I would love a shapeshifter to the game. Have you watched the John Carpenter´s The Thing? That movie delivers the best shapeshifter (imo) creature from cinema. This guy in the forums gave an idea for it implemented to the game (There are some people here in forums who wish for it to be implemented as well)

    @Immersion said:

    "I think it rips through your clothes when it takes you over... Windows found some shredded longjohns but the nametag was missing.. They could be anybody's.. Nobody trusts anybody now, and we're all very tired... there's nothing more I can do, just wait..."

    R.J. MacReady, helicopter pilot, US Outpost

    Name

    The Thing

    Alias(es)

    "The Cosmic Pariste "

    Gender

    Unknown

    Nationality/Ethnicity

    Unknown

    Realm

    U. S outpost

    Power

    Imitate

    Weapon

    Blood Claw

    Movement Speed

    115 % | 4.6 m/s

    Terror Radius

    32 metres

    Height

    Tall

    Perfect Imitation:

    The Thing enters the trial as a monstrous abomination, half survivor, half monster. When injuring a survivor with its claw or Blood Tendrils, the injured Survivor can no long use team speak.

    The thing can press the power button to transform into a previously injured survivor. Whilst transformed into a survivor the Thing:

    • Moves at 107.5 % movement speed.
    • Has no terror radious
    • Can crouch, gesture, walk, run like any survivor.
    • Can heal & repair generators with no skill checks and no progression.
    • Cannot pick up or use items or drop pallets.
    • Can climb through windows and over pallets like a survivor.

    Whilst working on a generator or healing another survivor, The Thing can activate the power button to transform back and attack, instantly downing any survivors helping repair gens or being healed.  

    Players can restore their coms and heal 1 health state by using 1 of the 5 blood test kits found in the Trial Grounds. These blood test kits break upon use.

    SPECIAL ABILITY: Blood Tendril

    Press and hold the attack button to charge up a Blood tendril (monstrous Thing or Survivor Thing) to shoot a long range (10 metres) tendril out from its chests impaling and injuring a survivor. Doing so whilst a survivor thing transforms the thing back into a monstrous thing.

    SPECIAL ABILITY: Assimilation

    Press and hold the Power button on a downed survivor who has reached the struggle phase to assimilate them, instantly killing them and becoming a copy of thst survivor. Other survivors will see a downed survivor icon change to an injured survivor icon on the hood and not be alerted to the survivors death. Assimilation can be used on any survivor who has reached the struggle phase that a survivor thing is currently healing or working on a gen with.

    PERSONAL PERKS.

    Intense Focus

    Whilst withing a range of 12 metres of a survivor and not in a chase for 18/14/10 seconds, become hasted by 5% for 20 seconds.

    "it stalks us, studies us, kills us and becomes us"

    Hex: Regeneration & Deception.

    A Hex rooting its power in Deception. All Dull Totems on the map appear active to 2/3/4 survivors. When all dull totems are destroyed, All totems on the map are restored, including any other Hex totems previously destroyed, and their affects resume.

    "And the cycle could only be broken with careful planning and renoucing our greed ."

    Targeted Infection

    You become obsessed with one Survivor

    Whilst the obsession is injured they self heal at 33% normal speed and repair generators 13%/23%/33% slower.

    However, any co-op action, healing or repairing is completed 15% faster.

    Hooking or killing a survivor will cause a new survivor to become the obsession after 30 seconds.

    You can only be obsessed with one Survivor at a time.

    "It feels like it almost wants us to work together, why? ."

    Werewolf would be awesome as well, but Idk, shapeshifting seems to fit The Thing more for me :)