Does Deathslinger's gun now remove Play With Your Food tokens when fired?

If so, it seems like an unnecessary nerf.

Comments

  • It's technically an "Offensive Action"

  • So thats mean gunshot a survivor then M1 will drops 2 token? Sounds much but actually fair, he may had 125% speed before shooting after all

  • @C3Tooth said:

    So thats mean gunshot a survivor then M1 will drops 2 token? Sounds much but actually fair, he may had 125% speed before shooting after all

    That makes no sense. Getting 3 tokens is already hard enough. Why should playing a certain killer force you to lose 2 of them just to get a single hit that may not even down someone?

  • @C3Tooth said:

    So thats mean gunshot a survivor then M1 will drops 2 token? Sounds much but actually fair, he may had 125% speed before shooting after all

    But to get that he would have needed to end 2 separate chases with the obsession, plus waiting out PWYF's cooldown. That's a game-throwing amount of wasted to just to land 1 hit more easily.

    @DelsKibara said:

    It's technically an "Offensive Action"

    Tombstone Myers can straight-up murder people without losing tokens. "Offensive Action" is a weird term for it, but even though it can technically damage, I would still say that the redeemer is closer to Doc shocks and clown bottles, a means of securing a hit rather than the hit itself.

  • @C3Tooth said:

    So thats mean gunshot a survivor then M1 will drops 2 token? Sounds much but actually fair, he may had 125% speed before shooting after all

    It actually works like this at 0 tokens you get one for the shot and lose it if you hit the target or keep it if the target breaks out but if you have a stack it takes the stack and re adds it back and again keep or lose it

  • @TraitorousLeopard said:

    https://forum.deadbydaylight.com/en/discussion/comment/1321930#Comment_1321930

    But to get that he would have needed to end 2 separate chases with the obsession, plus waiting out PWYF's cooldown. That's a game-throwing amount of wasted to just to land 1 hit more easily.

    https://forum.deadbydaylight.com/en/discussion/comment/1321921#Comment_1321921

    Tombstone Myers can straight-up murder people without losing tokens. "Offensive Action" is a weird term for it, but even though it can technically damage, I would still say that the redeemer is closer to Doc shocks and clown bottles, a means of securing a hit rather than the hit itself.

    I know it's not consistent, but I think an "Offensive Action" is anything that injures or downs a Survivor, moris don't count towards that.

  • @DelsKibara said:

    https://forum.deadbydaylight.com/en/discussion/comment/1321950#Comment_1321950

    I know it's not consistent, but I think an "Offensive Action" is anything that injures or downs a Survivor, moris don't count towards that.

    They should really just say; "Actions that can down survivors"