Status Effect Rework

I was just thinking, since I had a game against a clown that had a exhaustion add-on... Would it be nice if every status effect stacked together?

General:

-Status Effects will now stack by the time it effects you.

Example: Lithe (60 Second Exhaustion) + Venomous Concoction (90 Second Exhaustion) = 150 Second Exhaustion timer.

-Status effects time stacks will be reduced by 50% after receiving your 2nd penalty for the same status effect.

Example: Lithe (60 Second Exhaustion) 1st Exhaustion Penalty + Venomous Concoction (90 Second Exhaustion) 2nd Exhaustion Penalty + Venomous Concoction (90*0.5= 45 Second Exhaustion) 3rd Exhaustion Penalty + Amanita Toxin (30 Second Blindness) 1st Blindness Penalty = 195 Second Exhaustion timer and 30 Second Blindness timer.

Further Explanation: So if you get more than 2 debuffs on one category, the time it adds on FOR THAT CATEGORY will be reduced by 50%. Everything will reset once that effect timer expires and you'll now get the normal time penalty until you get more than 2 debuffs once again on the same category.

What do you guys think? I know that this might be OP but remember, this is just a suggestion, it's not gonna be perfectly balanced and it's gonna need some tweaking! :)

Comments