Hexes as activate-able perks
One of the biggest issues with hexes is having them cleansed right at the beginning of the match. So what if Killers could chose when to activate a hex perk the first time? Once it's activated, it behaves normally and is assigned to a random totem on the map.
Ruin could actually be used reliably mid/endgame. Devour/Lullaby could be activated right when you get your first down. I'd imagine for balance's sake the activate button would activate every hex perk so if you're running a full hex build you'd have to activate them all at once there'd be no way to select them individually.
Thoughts?
Comments
Would probably make hex perks a lot more viable,especially as a majority of them outright just tell the survivors that it's in play even when it's not doing anything yet.