Mini killer abilities and disabilities.
Hey people of the fog, today I wanna discuss some abilities and disabilities that were created specifically for aesthetic purposes, but can be used as both an advantage and disadvantage. Let's go through them:
Wraith: his M1 and M2 make the same sound, that way the wraith can bait dead hard or a pallet drop with his M2.
Nurse: Even whilst being undetectable, you can hear nurse coughs and the other sound that she makes. A survivor with a good sense of what's going on in this game will understand if she's nearby or not, resulting in hard grabs and hits when you try to be sneaky.
Hag: Hags hight and color are both an advantage and a disadvantage. Because she has black skin, she's kinda hard to detect on walls, and her hight makes mind games on unsafe pallets hard. The disadvantage is that the line of sight is also shorter, which is hard to get used to for some players She also looks down while she breaks a pallet, resulting in a late stun.
Michael: His clothing makes it easier to blend, but he makes up for this with his breathing which can be heard easily if you're close making gen grabs harder.
Spirit: Spirit's breaking animation results in a near impossible insta blind which can result in a hit.
Freddy: when inside the dream world you cannot blend, Freddy can easily see you because you have white outlines.
Oni/demo/clown: Everything they do is loud which make them easier to detect what they're doing (onis walk makes it impossible to be stealthy, Everytime demo swings or gets stunned, a noise is heard from all players on the map, if clown does any action, his laugh can be heard which results on a bigger understanding of what's going on from the survivors perspective).
And that's all I gotta say. Personally, I think some should be reworked, even if it is aesthetically correct (the noises of oni, demo, clown for example) but those are minor changes that can wait.
What do you think guys? Did I forget any? Let me know down below.
(Edit: forgot hags downside whoops!)
Comments
Also you can avoid stuns of pallets as Trapper by pressing M2 to put a trap.