Here are some core fundamentals for new survivors

It is my opinion, based on experience that when an entire team executes a few core fundamentals survivors have an impeccable escape rate. It takes more than sheer skill to escape the fog. Here are some of the most important things that at any level of game play will help your chances of getting every survivor out the exit gates. I'm not posting these as a topic to debate but instead as tips for new players who may be struggling in order to help them better understand how the game works and why we use the tactics we do to win. Remember that because every match is different and unique, either role can win during any given match.

1. Looping

Run the killer in circles, jump through a few windows, hit them with a few pallets so your team can get the gens done. Sounds easy enough right? Or so people think... There is a science to it, here are some things to help you be a better looper. Know your speed vs the killer, knowing how many times you can run a loop is key. Stay in tight to objects when circling and take turns wide enough to hit vaults fast. Connect tiles to create stronger loops. The best loopers utilize multiple areas to extend chases and buy their team more time. Use vaults before pallets. Pallets can only be used once, vaults will always be open to use. Don’t camp or waste pallets. Pallets are a valuable resource that don’t respawn, don’t throw them down if you don’t have to. If you are healthy, don’t be afraid to take a hit to save the pallet for the next time an injured survivor needs it to avoid a down. Maintain sight of the killer and know where he is at all times. You cant run from someone if you don’t know where they are . You need to know when to reverse direction and prevent yourself from being cut off.

2. Map Knowledge

You cant loop a killer, do key gens, find totems, or coordinate with your team if you don’t know your way around the map. RNG randomizes the locations of gens, totems, objectives, and windows but if you know where they can possibly spawn it will save a tremendous amount of time when looking and help protect against the 3 gen strat. If your teammates need to be healed or if they get chased of a gen that is near completion it will help know where to go to get tasks done.

3. Time Management

Time is your most valuable asset, don’t waste it. Not only should you always be doing something, you should know what to be doing at that very moment. There should always, and I mean at ALL TIMES be gen pressure. Know when to stop to do totems or search a chest is huge. Side objectives can pay out big time, especially if you score a key or the killer has NOED but don’t forget the most important thing of all...GEN PRESSURE. Use the time your team is hooked if you have to. If you know you can finish the gen and get there in time, don’t leave the gen unfinished to get a rescue and risk it not getting finished. Anything can happen, especially if you are solo and with so many gen slowing perks(Pop Goes The Weasel, maybe) you risk the gen getting knocked down and wasting the time you spent on it. If you’re going to stop and cleanse a totem on your way to a rescue it better be NOED(or any other known crippling hex). Refer back to knowing when to cleanse totems. Know when stopping to heal is what will actually end up killing you. Sometimes(or even often times) healing isn’t so important, popping that last gen is. Never, and I mean never run 50 meters away(especially to a corner) to heal. Going back and fourth wastes time, being on the edge of the map is a dead zone, and if the killer isn’t actively focused on you then moving far away is unnecessary. 

4. DON'T Play Scared

We are after all, running from a killer who IS in fact trying to kill us. But hey, we knew that coming in. There is no need to be scared or intimidated by the killer. It impedes your ability to get things done and be a productive teammate for your peers. Just because you hear a terror radius doesn’t mean the killer is coming to you. But hey, sometimes it does. Only experience will tell you the difference, but not if you don’t get comfortable near them. Learn to do tasks injured (fix gens, get rescues, open doors, ect.). Players seem to think that being injured turns them into a dull totem, it doesn’t. If you are on a gen and the killer is chasing someone near you just stay on the gen, they aren’t focused on you. Keep your eye on the chase and if the killer is having a tough time with your teammate he may switch direction towards you. The flip side is, if you’re being chased and the killer leaves you for whoever was on the gen, go back and work on the gen instead of running from the MacMillian estate all the way to Coldwind Farm. We don’t die until our 3rd hook so commit to gens when you have to. Sometimes its better to take a hit(or even a hook) to get gens done. Commit to heals, if you finish the heal in time then u only get re-injured instead of knocked down when the killer arrives.

In terms of time management and playing scared remember, if even one survivor spends a major(or even a reasonable) amount of time not doing anything productive it will severely hurt the entire team and increase the chances of a 4-Kill immensely. There are those that will say evading the killer is the first thing you should master. However, I would say time management, decision making, and getting comfortable in order to not play scared are more important. I guess it depends on your core skills as a gamer but, to each their own.

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