Rank System - Suggestions

The current rank systems does matter due to the following reason:

  • Does not help in creating balance matchmaking
  • A hidden rank system is in play according to their previous Developer's Update
  • Killer's Rank is highly dependent to the Survivor where as the survivor as rank up regardless of the Killer's skills

So here are some of the suggestion that I have in mind:

  • Disclosed the new Rank System. As per the developers they are implementing a new rank system for a proper matchmaking. The problem is that no information for the rank system is being done right now and in the current rank system is still in play. So either disclose the new system or at least use on
  • Survivor with larger rank gaps should not be allowed in matchmaking in "Survive With Friends". This only upon observation that some mismatch against the Killer when SWF players have a huge deficit in terms of rank. I would suggest to prevent them from entering the queue if the they have like Red ranks can play with green, yellow, or brown. I can go in depth in this in the comments.
  • Rework Devout Emblem. Survivor can control this Emblem as then can just kill themselves on the 1st hook.
  • Separate Rank for each Killer. If you are good in using Trapper, it doesn't mean you are good in using a different Killer. All killers have different play styles and its unique enough to have separate rank. I wish for the same with Survivor but they don't have distinct abilities to justify a separate rank
  • Bloodpoints penalty for Killers and Survivors. Unsafe hooks and failed skill checks should have saome reduction in bloodpoints. Not sure for a Killer though on what actions merits a penalty


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