Iridescent Chaser, Silver Gatekeeper

This is becoming way too common now where in Red Ranks i am going against a lot of players who can't loop at all, i end chases quick etc but it means nothing when gens go flying. You will notice a lot of people who are in red rank currently just because of how easy survivor is. The fact that the devs even want to consider nerfing slow down perks i reckon is going to be a nail in the coffin for killer players as realistically that is literally all we have left to plaster fix poor game design.

Killers don't run slow down perks to bore the survivors by making the game longer than it needs to, they run it so the game potentially doesn't end in 3-4 mins (which honestly happens) and thus you actually have a match. Me personally i find it quite boring going against people that are not good in chase at all but escape because of gen speed then you end up with Iridescent Chaser but Silver or lower Gatekeeper.

This all comes down to bad game design and i'm sorry but the quote "Just Pressure Gens" is a very bad argument considering maps are above 10k m2 in size. Slow Killers can't "Pressure Gens" because they are simply too slow hence why people use slow down perks on them.

I genuinely also don't understand why survivors would have fun maining survivor just to gen jockey every game. Does that not get boring just holding a button? Especially those that have around 3k+ hours. You might as well just play a idle clicker game a its practically the same thing.

Just think for a sec lets use an example If you play fairly, no tunneling, no slugging, target a different survivor each time and do 12 chases, 3 hook everyone as the game is intended meanwhile gens get complete in 4 mins that means as killer you need to complete chases in 20 seconds at most and that includes time to pick up a person and hook them which on average is probably about 10 seconds as they won't always be exactly under a hook.

20 second chases from the start of a match on Mother's Dwelling (12,032 m2) yeah good luck applying pressure on a map like that. This is why Killers you go against may have a habit of playing unfun for you. That's because unfortunately they have to if they want any sort of hope getting a black pip (draw)

Devs honestly if you go ahead and nerf any slow down perk and nothing to compensate i can honestly guarantee you that a lot of players will quit this game and move on to the something else. Either that or you will notice a mass increase in toxicity in Killers. You need Killer players for this game to stay alive. Unless of course you put in AI which i am surprised you haven't yet.

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