Ideas for Deathslinger kit changes
Hey everybody, I'm relatively new to Dead by Daylight with just under 200 hours in the game so I'm very new. If I make any mistakes or misinterpret anything in the game I apologies in advance.
I've recently gotten into the new killer Deathslinger and I've been having a blast with what he has, but I feel that his kit could be improved. I've only come up with three new things to add to his kit at the moment which is a branding system, a bounty board, and just straight up a grappling hook.
The branding system is when a survivor is speared and reeled to the Deathslinger, he would brand them giving them debuffs for a minute and a half. I was thinking it could possibly give the Deathslinger a buff as well, but based on what the debuff is he might not need it. The debuffs the survivors would suffer from would be reduced gen repair, hook sabo, healing, and possibly harder skill checks. For buffs it would give him reduced reload speed, faster reeling speed, etc. The idea came from his iridescent addon "Hellshire Iron" and I feel it fits in his lore as a bounty hunter quite well.
The bounty board system would make the Deathslinger feel like a true bounty hunter. Around the map there would be 2-4 bounty boards with all of the survivors names and faces on wanted posters. The Deathslinger would select one of the survivors to be his bounty and an animation would play of the Deathslinger ripping the desired poster off the bounty board. What this means is the bounty target will get a skull above their icon indicating that the Deathslinger has chosen them as his bounty. The bounty target will suffer from the exposed status effect if speared by the Deathslinger. If the bounty is hooked then the Deathslinger will receive a scoring event called "Bounty Collected" which will give him extra bloodpoints. My idea is that the survivor will be the bounty for about two minutes in where the Deathslinger will have to track them down. If the bounty isn't hooked in this time they receive a scoring event called "Laying Low" and the Deathslinger cannot select that survivor as his bounty for the next two minutes. I think this would add some flavor into his gameplay that would incorperate his lore.
Finally the last and most simple idea is give him a grappling hook. It could either be his spear gun, or a completely different gadget. Caleb is an engineer and an inventor so it isn't too difficult to think he would have manufactured a grappling hook at some point. It would help with his lack of mobility and just make him an extremely fun killer to play.
Bare in mind all of these ideas are extremely superficial and I just wanted to start a discussion on possible changes for Deathslinger's kit. I know that some of these ideas would contradict current addons and would be hard to implement in the first place, so feel free to critique my ideas and to share your own on how to make Deathslinger more fun to play.
Thank you! ๐
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