About new patches

The breakable walls thing is a good addition, but how many walls can they break through and could the devs possibly add a mechanic to level a building/house?

Trapper's bear traps can't be sabotaged. If I'm thinking correctly on this, this really gives the Trapper a huge advantage. Due to the placement of the traps, there are some places survivors would not be able to go unless they want to take the risk of getting caught. Not a fan of this one.

Were there any discussions about fixing the killer's (Res Evil Code Veronica) Bandersnatch arms that hit survivors well after vaulting?

I like the Gunslinger shot affecting the environment (crows), nice touch of realism there.

Other than that, I'm ok with all the other patchwork, toolbox nerf doesn't bother me as I didn't use them until the last gen anyway.

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