Adding new perks/gameplay mechanics outside of character releases?
I just had the idea outside of new perks/ content coming to the game exclusively with new characters, what if new perks/ gameplay mechanics could be released alone? perhaps instead of fleshing out the game by just constantly adding new characters we could see some of the non licensed killers receive options for different power types that they could switch between games with an entirely different set of add-ons. One example of this could be something like a different type of trap or tool that the trapper could use, or the wraiths wailing bell could have different powers of some sort that are entirely separate from his stealth kit.
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