Fan DLC Wails from the Beyond

Killer: The cosmos

a lovecraftian horror pulled from the void.

Height: Tall

TR: 30 m

Speed: 4.4m/s

Power: The Dying Star

a Charge AOE that goes by 3 Tiers

has a 5 m radius and has a 2 second charge

to gain Tiers the Cosmos must use Mind Stealer a sprint attack that’s increase speed by 50% and decreaes turn speed and FOV by 30% the attack last 10 seconds and hit recovery is 2 second and after the 10 seconds The cosmos will go into a exhausted state. When a survivor is hit they drop sanity (2 sanity = 1 tier)

:Note you start with tier 1

:Second Note while in the charge state speed is decreased by 10%

: Third Note if a survivor is hit by the AOE they will dimly glow red to indicate they been hit so you know when the debuff is active

Tier 1 Any survivor hit within the AOE will suffer a random debuff (expose is not in the random pool) Debuffs last 30 seconds

Tier 2 AOE now inflicts 2 random debuffs (expose is now possible but very very low chance) debuffs last 45

Tier 3 AOE can now cause survivors to go into the injured state. Still 2 Debuffs and last 60 seconds.

AOE is brought down 3 m and if used get reset to tier 1

Perks

: Return to Your Maker.

a obsession perks that stacks up to 4 and require you to hook your obsession, after the hook a new obsession is chosen. If the last obsession dies lose 3/2/1 token.

that grants a 2/3/4 degree increase in FOV and increases movement by 2/3/4

bloodweb Rare, Very rare, Very Rare

: The Voids Grasp

after hooking a survivor the killer has 30 seconds to kick a generator resulting in the generator being Blocked by the entity for 20/30/40 seconds. 20-30 second cooldown is applied after kick.

Bloodweb uncommon, Rare, Very Rare.

Note: regression doesn’t take place unless regression perks are used such as Pop, Ruin, Surge, etc are in play.

: The Coming End

Hex perk while the hex is active any survivor unhooked suffers the broken effect for 30/40/50 seconds

Bloodweb Uncommon, Rare, Rare

Add-Ons

common

Cosmic Growth

”Flesh of a unknown being pulsating with energy”

Debuffs last 10% longer

Cosmic Dust

a fine blue dust

increase mind stealer time by 3 seconds.

A Dark Black Brick

a Brick from a old Manor how strange.

Mind Stealer inflicts deep wound.

Uncommon

Old Pocket Watch

A old Watch not like time has any meaning anyways.

half the Dying Stars Charge Speed.

A Destroyed Telescope.

what did you think you would see?

increase Tier 1 and 2 By 2m

Rare

A Dirty Ring

A reminder of you failures and what you could of been.

Increase movement speed while in charge by 15%

Mad Mans Notes

Indescribable to everyone except you.

Increase Both the oblivious and exposed status effects to be inflicted.

Very rare.

A empty mirror

No reflection just nothingness.

Increase All tiers AOE by 1m and 15% increase debuff timer.

A old bear

Like this toy you also were forgotten and casted away.

Increase mind stealer speed by 10% and increase FOV and turn speed by 15%

Ultra Rare

Mad Mans Skull

the knowledge you craved lock away in a white shell.

Greatly increase the Chance of oblivious, expose, and broken. Debuff times are doubled and increased AOE by 3m

The heart of a Star

the truth of the world is shown to you and you now know that everyone is doomed.

AOE Tier 3 now insta downs and Tier 2 now cause 3 debuffs. AOE can now destroy dropped pallets.



Survivor: Richard Manson

Perks

: A Ray Hope

When after unhooking if the Killer is in a 3-5m radius the killer is blinded for 2/3/4.

Bloodweb Rare, Very Rare, Very Rare

: Undying Loyalty

Uncommon, Very Rare, Very Rare

a Survivor is “obsessed” with another survivor which revels their aura to you. Being with 10m area of survivor for 45 seconds grants a token which goes up to 3 and the death of your obsession results in the lost of 1 token.

Tokens grants 3/4/5 increase in generator repair and healing of your obsession by 20/25/30%

Note: unhooking your obsession grants a token

Purifiction:

clean Totems 15/20/25% faster.

Bloodweb

uncommon, uncommon, Rare

Well hope you guys like if you think anything needs a change / nerf lets me know!

Tagged: Trusted

Comments

  • image.jpeg

    Here’s a vague idea of what the Cosmos could look like

    Art is the concept of the Brainsucker from bloodborne (good game highly recommended it)

  • @ImJustABeeBro said:

    Killer: The cosmos

    a lovecraftian horror pulled from the void.

    Height: Tall

    TR: 30 m

    Speed: 4.4m/s

    Power: The Dying Star

    a Charge AOE that goes by 3 Tiers

    has a 5 m radius and has a 2 second charge

    to gain Tiers the Cosmos must use Mind Stealer a sprint attack. when a survivor is hit they drop sanity (2 sanity = 1 tier)

    :Note you start with tier 1

    :Second Note while in the charge state speed is decreased by 10%

    : Third Note if a survivor is hit by the AOE they will dimly glow red to indicate they been hit so you know when the debuff is active

    Tier 1 Any survivor hit within the AOE will suffer a random debuff (expose is not in the random pool) Debuffs last 30 seconds

    Tier 2 AOE now inflicts 2 random debuffs (expose is now possible but very very low chance) debuffs last 45

    Tier 3 AOE can now cause survivors to go into the injured state. Still 2 Debuffs and last 60 seconds.

    AOE is brought down 3 m and if used get reset to tier 1

    Perks

    : Return to Your Maker.

    a obsession perks that stacks up to 4 and require you to hook your obsession, after the hook a new obsession is chosen. If the last obsession dies lose 3/2/1 token.

    that grants a 2/3/4 degree increase in FOV and increases movement by 2/3/4

    bloodweb Rare, Very rare, Very Rare

    : The Voids Grasp

    after hooking a survivor the killer has 30 seconds to kick a generator resulting in the generator being Blocked by the entity for 20/30/40 seconds. 20-30 second cooldown is applied after kick.

    Bloodweb uncommon, Rare, Very Rare.

    Note: regression doesn’t take place unless regression perks are used such as Pop, Ruin, Surge, etc are in play.

    : The Coming End

    Hex perk while the hex is active any survivor unhooked suffers the broken effect for 30/40/50 seconds

    Bloodweb Uncommon, Rare, Rare

    Survivor: Richard Manson

    Perks

    : A Ray Hope

    When after unhooking if the Killer is in a 3-5m radius the killer is blinded for 2/3/4.

    Bloodweb Rare, Very Rare, Very Rare

    : Undying Loyalty

    Uncommon, Very Rare, Very Rare

    a Survivor is “obsessed” with another survivor which revels their aura to you. Being with 10m area of survivor for 45 seconds grants a token which goes up to 3 and the death of your obsession results in the lost of 1 token.

    Tokens grants 3/4/5 increase in generator repair and healing of your obsession by 20/25/30%

    Note: unhooking your obsession grants a token

    Purifiction:

    clean Totems 15/20/25% faster.

    Bloodweb

    uncommon, uncommon, Rare

    Well hope you guys like if you think anything needs a change / nerf lets me know!

    I like the idea, you did a great job with the perks and killer power!

    Just something I wanna point out, if the survivor is in tier 3 and they wait out the debuffs. Couldn't they heal back to full health and stay in tier 3 instead of getting rid of their tiers? Getting rid of tiers would allow survivors to gain more tiers and thus, gain more debuff when you regain tiers.

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/134631/fan-dlc-wails-from-the-beyond

    I like the idea, you did a great job with the perks and killer power!

    Just something I wanna point out, if the survivor is in tier 3 and they wait out the debuffs. Couldn't they heal back to full health and stay in tier 3 instead of getting rid of their tiers? Getting rid of tiers would allow survivors to gain more tiers and thus, gain more debuff when you regain tiers.

    for some reason I responded 2 times so just Ignore this

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/134631/fan-dlc-wails-from-the-beyond

    I like the idea, you did a great job with the perks and killer power!

    Just something I wanna point out, if the survivor is in tier 3 and they wait out the debuffs. Couldn't they heal back to full health and stay in tier 3 instead of getting rid of their tiers? Getting rid of tiers would allow survivors to gain more tiers and thus, gain more debuff when you regain tiers.

    Oh no the killers tiers up like Michael

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/134631/fan-dlc-wails-from-the-beyond

    I like the idea, you did a great job with the perks and killer power!

    Just something I wanna point out, if the survivor is in tier 3 and they wait out the debuffs. Couldn't they heal back to full health and stay in tier 3 instead of getting rid of their tiers? Getting rid of tiers would allow survivors to gain more tiers and thus, gain more debuff when you regain tiers.

    what would think you if I color coded all debuffs so instead of a survivor glowing a dim red they glow let’s say black for example which means they have the expouse debuff etc

  • Oh, okay, then I'm completely on board with your idea then! 😊