Example of sound issue affecting killers still not addressed from last year
There recently seemed to be people asking for proof of the sound bug which I can only think either they don't play spirit or any killer. I should add not one person was running Iron Will in this example on PS4.
The first shows the survivor making noises on the ground after their first down:
https://youtu.be/lQisBNWlvAY?t=163The second shows the survivor making no noises :
https://youtu.be/lQisBNWlvAY?t=313
Comments
Maybe it was a clipping issue for this one from where she was in the middle of a pallet. That pallet could have counted as a wall and thus blocked sounds when paired with the other 2 walls next to it.
You also have to note that in the 2nd time stamp all other sounds worked rather well. I could CLEARLY hear that Nea running around and even the Claudette was audible once she got even within the same map tile as you.
There is a sound bug, but I don't think this is it. This looks to be a clipping issue more than anything else. A Survivor clipped into the pallet enough for the game to think she was behind a solid wall, and with pallets being in contact with another wall. The game could have assumed she was behind 2 walls cutting off all sounds as you really shouldn't be hearing through 2 walls. If she had moved away from the pallet then I would be safe to assume her sounds would work again. Her sounds in fact did work properly again once she got away from the pallet after being saved.
Don’t expect it to be fixed soon the lunge bug still affects many killers