Breakable walls should be tested on a known map+ fans should make it
So I'm suggesting breakable walls to be very first tested on a very common map. This way it's going to be obvious very quickly if this is good or not. On the new map it's not that obvious cauz nobody has knowledge there.
2: We should choose where you devs put those breakable walls. Make a voting system where we get 2 choices for every breakable wall. One should be a strong position and the other a weaker one (On the same loop) So we get to choose which option fits best. Within 7 days of voting you will have all the answers you need instead of a 1 month+ testing. Just a suggestion I might be wrong
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