New perk builds
After seeing the new dlc (which is my favorite so far) I began to think of some new build ideas. I am a survivor main, but I came up with builds for killers as well l. I eventually came up with a build for each new perk.
Survivor Builds:
Off the record:
Object of obsession, deliverance, Ds
Off the record has insane synergy with object, and I tried to make this build around that. Deliverance and D's help you to get as much use out of the perks as possible
Red herring:
Bond, urban evasion, diversion with vigo's shroud offering
Bond is to make sure you don't screw your teammates over with red herring, and diversion works well with it if you stay around. Urban evasion makes it so the killer can't see you as easily, and vigo's shroud makes you waste as much of the killer's time as possible
For the people:
Second wind, deliverance, Sprint burst
For the people has good synergy with second wind. Sprint burst let's you get a head start after you've healed someone in a Chase, and deliverance can help you use second wind effectively
Killer perks:
Gearhead:
Overcharge, pop goes the weasel, corrupt intervention
Gearhead gives you information with overcharge, and pop and corrupt help you with gen pressure
Dead man's switch:
On Freddy: ruin, nemesis, surveillance with add on that makes all gens show blood when you teleport
Nemesis helps you hook the obsession, and the add on helps dead man's switch to activate while ruin resets all gens. Surveillance is for information
Retribution:
Devour hope, haunted grounds, third seal/ruin
This one is pretty self explanatory. Always hope for haunted to get broken
Overall I love the update, killer, and map, and I am looking forward to playing with the new perks.
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