New perk synergies with current perks and playstyles.

An interesting counter to rancor introduced with the perk 'For the people' is the denial of Rancor by using your for the people on someone else while the obsession is in chase.

I think for the people can have a few strategic plays which can be a game changer if used effectively the most common is to keep someone on death hook alive a little longer.

I think for the people could work well in those builds which require you to get buffs on being in the injured state. It's basically like no mither but you get a free heal and you don't run the risk of getting hooked after getting a hit which you need to activate the buffs on certain perks.

Any synergies you've noticed?, Are you happy with the new perks?

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