Chains of Hate Perk Build Ideas

Killer Builds

Deathslinger On Hit:

  • Sloppy Butcher
  • Gearhead
  • Surge
  • Monitor and Abuse

Sloppy makes it take a long time to heal combined with the DW effect. M&A lets you sneak up on targets, and even makes it plausible to shoot Survivors from outside of your TR.

Hit them. Pull them in and down then to trigger Surge and Gearhead easily and continuously.

Entity Approved Gen Protector:

  • Corrupt Intervention
  • Thrilling Tremmors
  • Dead Mans Switch
  • Bloodwarden

You don't leave until the entity says you can leave. And the entity doesn't say you can leave.

Billy hyper stall build:

  • Dead Mans Switch
  • Thrilling Tremors
  • Hex: Ruin
  • Nemesis

Pick someone up to lock all generators not being worked on. Use DMS to lock the remaining generators. Let Ruin do the rest, regressing the gens by 8 to 20 charges per gen.

Also works on Demogorgon and Freddy.

Switch out TT for PWYF for a Plague or Bubba build with a similar strategy.

Spirit's Russian Roulette V2:

  • Hex: Retribution
  • Hex: Haunted Grounds
  • Hex: Thrill of the Hunt
  • Hex: Devour Hope

Hex: Kill anyone that touches the totems and grow stronger the longer they try to avoid doing so.

Survivor builds

Sabotage:

  • Saboteur
  • Breakout
  • For the People
  • Sprint Burst

Use Sabo and Breakout to force the Killer to drop the Survivor. Then immediately pick up the downed Survivor with For the People and Sprint Burst out.

Clean Getaways:

  • Deliverance
  • Off the Record
  • Breakdown
  • For the People

Unhook someone and instant heal them for a free Deliverance. When you get downed you can hop off using your perks to sneak off.

Invisable sort of:

  • Object of Obsession
  • Off the Record
  • Free slot
  • Free slot

Object of Obsession reveals your aura. Off the record gives you 80 seconds of aura reading immunity. I'm sure you can see the Synergy.

Gen Joky:

  • Spine Chill
  • Red Herring
  • Sprint Burst
  • Alert

When repairing a gen, if you see SC light up, you can tap it to run away with no scratchmarks. Then hop in a locker to trigger Red Herring thus making the Killer think you doubled back to the gen.

The Killer will almost certainly try to break the gen. Alert will reveal the aura so you will know if it's safe to double back for real or if you need to switch to a different gen.

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