Breakable walls on “infinites,” would be a huge start

I play both survivor and killer, and this post is in regards to how strong certain loops are... looking at you Macmillan for example. And how I think breakable wall will allow them to fix things a lot quicker than this current one map rework every three months thjng.

As a killer if survivors head to them you should probably abandon chase, and it gets SUPER annoying when it’s in the middle of the map so every time you start a chase the players head there.

But as a survivor too I totally understand why they go there, it’s the safest place for us. Or at the very least it’s the place that we know we can use to waste a lot of valuable time before going down.

If they put a breakable wall on just 2-3 loops on each map the balance could shift a lot. And yes there is a chance it shifts too far to killer and something needs changed back. But if so they just remove the breakable part or move it, or make it take longer to break, all quicker fixes than redo a whole map.

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