Entity should block 2 furthest gens from a hooked survivor.

Title... adds strategy for killers to play with and benefits the slowest killers.

Comments

  • Possible perk idea?...but obviously this would cause issues with the final 3 available gens...if you hook a survivor near one gen...the other two would be temporarily locked and the killer would be free to camp the hook without pressure.

  • As a perk it might be good, but not basekit. And at the end when there's 3 gens left and someone's hooked, only one gen will be able to be worked on. So you could hook someone right next to a gen and there'd be no reason to go anywhere

  • @kreeper124 said:

    As a perk it might be good, but not basekit. And at the end when there's 3 gens left and someone's hooked, only one gen will be able to be worked on. So you could hook someone right next to a gen and there'd be no reason to go anywhere

    It’d be like with a 3 gen strat - avoid it by spreading gens... if 3 gens are close don’t get downed near the gens.

    The devs are kinda drifting away from making powerful perks entirely and as a perk I think it’d be way too go to. :P

    gens need some kind of nerf without increasing time on M1 and this kinda does that.