Idea For New Killer Perk
Still Cut:
Downing a survivor with your Basic Attack renders them immobile and at your mercy on the floor. Recovery and Movement are disabled for 15/20/25 seconds while in the Dying State.
*Teammates healing is not affected by this perk*
*Has a cooldown of 60/50/40 seconds*
*Survivors effected by this perk do not scream*
Comments
This is an awful perk. Slug2Win would become the meta.
This actually sounds like a game breaking perk.
@thefallenloser Well, considering that Myers and Oni exist, slugging isn't exactly someting shyed away from lol
Plus it's a cooldown perk, and Basic Attack only. Which means Billy, Bubba, Plague, Huntress, Pig, Demogorgon, Oni all need to M1/RT/R2 hit you in order to gain this effect; and can only use it on one survivor at a time. So it doesn't stack with Infectious Fright. And if an Oni is using this perk, what's new if he slugs? Most Oni's play that way anyway.
The huge difference here is that survivors can still be active. Survivors can recover or crawl to teammates, meaning they aren't literally completely helpless for half a minute. Teammates can still quickly pick them up and get away. With this perk, there's almost zero chance they can get up.
Not really, considering Knock Out exists too. Plus, healing isn't effected by this perk, meaning the person down can still be healed by teammates. Another thing, it's only one person afflicted by the paralysis, if the killer wants to slug they don't need this perk to do it. They already have a spammable Infectious Fright to abuse and Knock Out too. As mant killers noe seem to use and have boomed in popularity. But this is just an idea for a perk that is yet to see a function in dbd and one that I have always wondered if thy'd ever put it in.